Prototype RPG Game
October 3rd, 2009This was requested. A request of a 3D RPG game. Well, what I to present to everyone isn’t a RPG game, but its a great prototype, and as you can see, it has great potential.
I am using the great Sandy 3D engine to accomplish this feat. What I really like about Sandy compared to the other flash 3D frameworks out there, is the simple, clean, and quick API. It has its drawbacks, but you usually can find a work around for it - sometimes.
In this example, all the hero does is walk around the stage, doing simple collision detection. Of course, this little stage can be expanded to be a small village with people walking around, people to talk to, items to pick up, trees, doors, etc. I might be able to get to this eventually, depends on the high demand.
Here it is:
I am not going to share the code with you yet, but I will soon. Please leave your comments, I would love to know your thoughts on it, thanks.
October 3rd, 2009 at 9:46 pm
awesome stuff.
i think it would be better if you changed the controls.
to the mouse. so when you click the character moves there
cool stuff
October 22nd, 2009 at 12:29 am
I disagree with Luffy. Mouse-based controls are a bad idea. Keep it key-based. Just make movement a little smoother. The character seems to be magnetic and stick to walls when he approaches them.
October 26th, 2009 at 1:33 pm
this is cool i would love a tutorial on this
December 15th, 2009 at 10:02 pm
Awesome!